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Month: August 2017

Harvesting resources added to my Real-Time-Strategy Game

Note: Further development blogs are to be found at Indienamic I am glad to say that the basic mechanics for harvesting resources, and thus a basic economy system, is finished. I have created a demo, this time with audio where I explain how it works + a bit behind the scenes! For Patrons I deliver […]

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RTS Game: Incubator week started!

Today I have begun an ‘Incubator week’. This means I have allocated a whole week to work on my game. One week without any distractions, at a separate location. Focussed to work on the game. And even more awesome, I have some help from Arjen van der Ende for a few days. In this week […]

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RTS Game: Building the game, plan of attack

In my previous post I announced the start of my dream: building my own game. In this post I will elaborate further about the goal I have set and how I intent to reach that goal. Writing a game is, like any project, quite a challenge. It is a continuous process of ‘zooming in’ (doing […]

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Kickstarting my dream! – building my own Real-Time-Strategy Game

My dream is to build my own games and make a living out of it. It is fairly obvious to me now, but at the same time I never dared to make it this explicit. Once you decide to make work of your dreams, you get into some kind of planning stage. How am I […]

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Want to hire/contact me?

I'm a software developer, owner of Fundynamic.

I work in several languages (java, c#, javascript, ruby, etc). And If I don't know the language, I am a very quick learner.

I give workshops and I'm always willing to listen to your business ideas and help you out technically.

Or if you just want to get in touch. Just head here.

Support me on Patreon!

Become a Patron!

Recent Posts

  • Setting up Jenkins with ReverseProxy and with with github-webhook
  • Automating your SQL migrations in your Java (web) Application with ActiveJDBC’s DB Migrator
  • Indienamic: Map loading created!
  • Adventure started, how is the journey doing so far?
  • Indienamic: Added the power resource!

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